GetLeaderboardByScore
BackendUserLeaderboardByScoreReturnObject GetLeaderboardByScore(string leaderboardUuid, int score);
BackendUserLeaderboardByScoreReturnObject GetLeaderboardByScore(string leaderboardUuid, long score);
Parameters
Value | Type | Description |
---|---|---|
leaderboardUuid | string | uuid of the ranking to look up |
score | int/long | Score to look up |
The leaderboardUuid value can be checked using the following methods:
- Create a ranking in BACKND Console and check the uuid value from the information of the ranking
- Check the uuid value using the Look up leaderboard information of all users method
Description
Among the rank holders registered in the ranking, looks up the rank holder with the score value and rank holders above and below that score using a uuid value.
- If there are multiple users with the looked-up score, all of them will be looked up.
- Even if there are multiple users above and below the score, only one user above and below will be looked up.
- This method cannot be called via SendQueue.
BackendUserLeaderboardByScoreReturnObject
namespace BackEnd.Leaderboard
{
public class UserLeaderboardItem
{
public string gamerInDate;
public string nickname = string.Empty;
public string score;
public string index;
public string rank;
public string extraData = string.Empty;
public string extraName = string.Empty;
}
public class BackendUserLeaderboardByScoreReturnObject : BackendUserLeaderboardReturnObject
{
public long GetTotalCount();
public List<UserLeaderboardItem> GetUserLeaderboardList();
public List<UserLeaderboardItem> GetPreviousUserLeaderboardList();
public List<UserLeaderboardItem> GetNextUserLeaderboardList();
}
}
Example
Synchronous
var score = 0; //Score to look up
BackEnd.Leaderboard.BackendUserLeaderboardByScoreReturnObject bro = Backend.Leaderboard.User.GetLeaderboardByScore("01920445-a435-759e-bc3b-048a1e7a87aa", 5);
Debug.Log(bro.GetTotalCount());
// User with higher rank than the searched score
foreach(BackEnd.Leaderboard.UserLeaderboardItem item in bro.GetNextUserLeaderboardList())
{
Debug.Log($"Rank {item.rank} : {item.nickname}");
Debug.Log(item.ToString());
}
foreach(BackEnd.Leaderboard.UserLeaderboardItem item in bro.GetUserLeaderboardList())
{
Debug.Log($"Rank {item.rank} : {item.nickname}");
Debug.Log(item.ToString());
}
// User with lower rank than the searched score
foreach(BackEnd.Leaderboard.UserLeaderboardItem item in bro.GetPreviousUserLeaderboardList())
{
Debug.Log($"Rank {item.rank} : {item.nickname}");
Debug.Log(item.ToString());
}
Asynchronous
var score = 0; //Score to look up
BackEnd.Leaderboard.User.GetLeaderboardByScore("leaderboardUuid", score, bro=> {
Debug.Log(bro.GetTotalCount());
// User with higher rank than the searched score
foreach(BackEnd.Leaderboard.UserLeaderboardItem item in bro.GetNextUserLeaderboardList())
{
Debug.Log($"Rank {item.rank} : {item.nickname}");
Debug.Log(item.ToString());
}
foreach(BackEnd.Leaderboard.UserLeaderboardItem item in bro.GetUserLeaderboardList())
{
Debug.Log($"Rank {item.rank} : {item.nickname}");
Debug.Log(item.ToString());
}
// User with lower rank than the searched score
foreach(BackEnd.Leaderboard.UserLeaderboardItem item in bro.GetPreviousUserLeaderboardList())
{
Debug.Log($"Rank {item.rank} : {item.nickname}");
Debug.Log(item.ToString());
}
});
ReturnCase
Success cases
When the lookup is successful
statusCode : 200
message : Success
returnValue : refer to GetReturnValuetoJSON
When the lookup is successful but the user of the ranking is not registered
statusCode : 200
message : Success
returnValue : {"rows":[],"previousRank":{"NULL":true},"nextRank":{"NULL":true},"totalCount":0}
When the lookup is successful but there is no user with that score
statusCode : 200
message : Success
returnValue : refer to GetReturnValuetoJSON
Error cases
When the uuid is null or string.Empty
statusCode : 400
errorCode : ValidationException
message : leaderboardUuid is null or empty
When there is an attempt to look up with a non-existent uuid
StatusCode : 404
ErrorCode : NotFoundException
Message : leaderboard not found, leaderboard cannot be found
GetReturnValuetoJSON
When the user with the score and users above and below that score all exist
{
"rows": [
{
"gamerInDate": "2024-05-08T07:17:20.455Z",
"nickname": "match5",
"rank": 5,
"index": 4,
"score": "5"
}
],
"previousRank": [
{
"gamerInDate": "2024-05-08T07:17:20.928Z",
"nickname": "match6",
"rank": 4,
"index": 3,
"score": "6"
}
],
"nextRank": [
{
"gamerInDate": "2024-05-08T07:17:19.951Z",
"nickname": "match4",
"rank": 6,
"index": 5,
"score": "4"
}
],
"totalCount": 10
}
When there are no users with the score but there is a user with a higher score
{
"rows": [],
"previousRank": [
{
"gamerInDate": "2024-05-08T07:17:17.625Z",
"nickname": "match0",
"rank": 10,
"index": 9,
"score": "0"
}
],
"nextRank": {
"NULL": true
},
"totalCount": 10
}
When there are no users with the score but there is a user with a lower score
{
"rows": [],
"previousRank": {
"NULL": true
},
"nextRank": [
{
"gamerInDate": "2024-05-08T07:17:22.518Z",
"nickname": "match9",
"rank": 1,
"index": 0,
"score": "9"
}
],
"totalCount": 10
}