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Version: 6.0.0

ApproveGuildJoinRequest

public BackndReturnObject ApproveGuildJoinRequest(string gamerIndate);

Parameter

ValueTypeDescription
gamerIndatestringindate of gamer to be approved to join guild

Description

Approves the member with the gamerIndate to join the guild from the members who applied.
The maximum number of guild members is 100.

Example

Synchronous

Backnd.Guild.ApproveGuildJoinRequest("gamerIndate");

Asynchronous

Backnd.Guild.ApproveGuildJoinRequest("gamerIndate", (callback) => 
{
// Post-process
});

Return cases

Success cases

When approved
statusCode : 204

Error cases

When the user is not a guild master or manager
statusCode : 403
errorCode : ForbiddenException

When the gamerIndate does not exist
statusCode : 404
errorCode : NotFoundException

When the member to approve is already a member of another guild
statusCode : 412
errorCode : PreconditionFailed

When the number of guild members is already more than 100
statusCode : 429
errorCode : Too Many Request