DeleteV2
public BackendReturnObject Delete(string tableName, string inDate, string owner_inDate);
Parameters
Value | Type | Description |
---|---|---|
tableName | string | Table name of the game information to be deleted |
inDate | string | inDate value of the row to be deleted |
owner_inDate | string | inDate of the user who owns the row |
Description
From the values stored in the table, the rows whose values in the inDate column match the user's owner_inDate are searched and deleted.
- The data can be deleted regardless of their schema definition statuses.
- You can only delete your own public/private data.
- You can delete the public data of others.
- You cannot delete the private data of others. You can import your owner_inDate via { Backend.UserInDate }.
Example
Synchronous
// Removes row of your inDate
Backend.GameData.DeleteV2("tableName", inDate, Backend.UserInDate);
//Removes row of other's inDate
Backend.GameData.DeleteV2("tableName", inDate, "owner_inDate");
Asynchronous
// Removes row of your inDate
Backend.GameData.DeleteV2("tableName", inDate, Backend.UserInDate, (callback) =>
{
// Post-process
});
//Removes row of other's inDate
Backend.GameData.DeleteV2("tableName", inDate, "owner_inDate", (callback) =>
{
// Post-process
});
SendQueue
// Removes row of your inDate
SendQueue.Enqueue(Backend.GameInfo.DeleteV2, "tableName", inDate, Backend.UserInDate, (callback) =>
{
// Post-process
});
// Removes row of other's inDate
SendQueue.Enqueue(Backend.GameInfo.DeleteV2, "tableName", inDate, "owner_inDate", (callback) =>
{
// Post-process
});
Return cases
Success cases
When the lookup is successful
statusCode : 204
Error cases
When the user tries to delete the information of others' private table
statusCode : 403
errorCode : ForbiddenException
When the user tries to delete a non-existent row
statusCode : 404
errorCode : NotFoundException
When the user tries to delete a non-existent table
statusCode : 404
errorCode : NotFoundException
When an attempt is made to delete an inactive table
statusCode : 412
errorCode : PreconditionFailed