ChatToChannel
public bool ChatToChannel(ChannelType type, string message);
Parameters
Value | Type | Description |
---|---|---|
type | ChannelType(enum) | Type of the channel to which the message is sent. ChannelType.Public(normal) or ChannelType.Guild(guild) |
message | string | Content of the chat message to be sent |
Description
A message is sent to the currently connected channel. The message cannot exceed 512 bytes.
Example
Backend.Chat.ChatToChannel(ChannelType.Guild, "Nice to meet you.");
When the length of the chat message attempted to be sent exceeds 512 bytes Maximum chat size is 512 byte
When an attempt is made to send a message without connecting to a chat channel Not connected.(0)
When an attempt is made to send a message even though the connection to the chat channel is not complete(OnJoinChannel event has not been called) Not connected.(1)