ApproveGuildJoinRequest
public BackndReturnObject ApproveGuildJoinRequest(string gamerIndate);
Parameter
Value | Type | Description |
---|---|---|
gamerIndate | string | indate of gamer to be approved to join guild |
Description
Approves the member with the gamerIndate to join the guild from the members who applied.
The maximum number of guild members is 100.
Example
Synchronous
Backnd.Guild.ApproveGuildJoinRequest("gamerIndate");
Asynchronous
Backnd.Guild.ApproveGuildJoinRequest("gamerIndate", (callback) =>
{
// Post-process
});
Return cases
Success cases
When approved
statusCode : 204
Error cases
When the user is not a guild master or manager
statusCode : 403
errorCode : ForbiddenException
When the gamerIndate does not exist
statusCode : 404
errorCode : NotFoundException
When the member to approve is already a member of another guild
statusCode : 412
errorCode : PreconditionFailed
When the number of guild members is already more than 100
statusCode : 429
errorCode : Too Many Request