Skip to main content
Version: SDK-5.9.6

Getting Started

You need BACKND Base to use BACKND Chat!
You must sign up or log in as a BACKND Base account with a nickname to access the BACKND Chat server.
Before calling the channel list lookup method(GetGroupChannelList), call the sign-up/login and nickname change(creation) methods in BACKND Base.
You need BACKND Base to use BACKND Chat!
This BACKND Chat function is included in the SDK. Visit here to download.

You must sign up or log in as a BACKND Base account with a nickname to access the BACKND Chat server.
Before calling the channel list lookup method(GetGroupChannelList), call the sign-up/login and nickname change(creation) methods in BACKND Base.

BACKND Chat servers are grouped and physically separated by SDK versions.
Physically separated chat servers do not share user pools and cannot send and receive messages with each other.

SDK versionDescription
SDK 5.7.0 or laterBACKND Chat server with the instance restart error fixed
SDK 5.2.0 ~ SDK 5.6.0BACKND Chat server with the instance restart error remaining
SDK 4.5.0 ~ SDK 5.1.2Old version of BACKND Chat server
SDK 4.4.1 or earlierThere are differences in the conditions under which some event handlers are returned.

BACKND Chat

BACKND Chat is a service that allows users to send and receive messages in real time.
The following criteria should be met in order to use BACKND Chat:

  • Users must have nicknames.
  • BACKND Chat is activated in BACKND Console.
  • Channel groups exist.

Set user nicknames

  • Users without nicknames cannot use the chat.
  • Although users can have the same nickname, it is not recommended as duplicate nicknames may cause the following problems in BACKND Chat:
    • There may be issues in analyzing chat logs
    • Whispers are sent to all users who share the nickname

Activate BACKND Chat

BACKND Chat is only available if you have activated it in the console.

In the game client, you can check the chat activation status via the Backend.Chat.GetChatStatus method.