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Version: SDK-5.11.4

IsClientRequestFailError

public bool IsClientRequestFailError();

Description

When the following error occurs due to an unstable network connection, 'true' is returned.

The included error case is as follows:

  • When the call/response fails because the network is temporarily unstable
    statusCode : 400
    errorCode : HttpRequestException
    message : An error occurred while sending the request(2)
    Error getting response stream(ReadDone2): ReceiveFailure

When a request is sent while the network is temporarily disconnected or unstable, the error may occur. The issue is likely to be resolved when the call is made once again.

Example

BackendReturnObject bro = Backend.GameData.Get("tableName", new Where());

if(bro.IsSuccess())
{
}
else
{
if(bro.IsClientRequestFailError())
{
Debug.Log("When the network is temporarily disconnected");
}
}