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Functions That Use the DB

BACKND Base

In BACKND Base, user authentication is performed when all features are called regardless of type, and 0.5 to 2 read and write throughputs occur at this time.
This means if DB usage occurs, the DB usage(read, write throughput) of the feature + user authentication throughput will occur.

In the case of the following three methods: server time lookup, server status lookup, and server version lookup, there are no read and write throughputs.

FunctionDescription
Game operationDB usage occurs when you use announcements, events, and policy features.
1:1 InquiryDB usage occurs when you use the 1:1 inquiry feature.
Game informationDB usage occurs for the size of the data used when inserting, modifying, looking up, or deleting game information.
Game userDB usage occurs when using features that exist in game user management.
RankingDB usage occurs when using the ranking features.
DB usage for one-time update and lookup is almost the same regardless of the number of users.
If you use the column reset feature when initializing the ranking, the DB usage will occur according to the number of users who participated in the ranking.
(Old) General rankingDB usage occurs when using the general ranking feature.
If the number of users increases, DB usage may increase in proportion to the number of users when updating the ranking.
(Old) Real-time rankingDB usage occurs when using the real-time ranking feature.
DB usage for one-time update and lookup is almost the same regardless of the number of users.
Coupon managementAside from the DB usage that occurs during the user authentication process, there is no DB usage.
Push message settingsDB usage occurs when saving and deleting push tokens.
Game logDB usage occurs when saving and looking up game logs.
Chart managementAside from the DB usage that occurs during the user authentication process, there is no DB usage.
Chart data size and DB usage are irrelevant.
Probability managementAside from the DB usage that occurs during the user authentication process, there is no DB usage.
Probability chart data size and DB usage are irrelevant.
User searchDB usage occurs when searching users.
Mail featureDB usage occurs when using the mail feature.
Message featureDB usage occurs when using the message feature.
Guild featureDB usage occurs when using the guild feature.
Real-time notificationsReal-time notifications themselves do not use DB.
BACKND FunctionAside from the DB usage that occurs during the user authentication process, there is no DB usage.
However, DB usage may occur when calling BACKND Base features within BACKND Function.

BACKND Match

FunctionDescription
Matching card list lookupDB usage occurs in the user authentication process and matching card list lookup.
Match/in-game server accessDB usage occurs during the user authentication process.
Exchanging data from match / in-game serverDB usage does not occur.
Match result compilationDB usage occurs in the process of saving results.
Matching result lookupDB usage occurs in the process of looking up results.

BACKND Chat

FunctionDescription
Channel list lookupDB usage occurs in the user authentication process and channel list lookup.
Chat server accessDB usage occurs during the user authentication process.
Chat, whisper exchangeDB usage does not occur.
Block userDB usage does not occur.
Report userDB usage occurs.

Console

DB fees are incurred the same as for SDK when looking up data in the console.